

The art style of the environment is currently being worked on. The majority of the furniture and objects to be included at release have not been created yet. Build mode - Core systems working: Most of the features are there but the tools for stairs, roofs and basement creation are still lacking.The art style of the human characters is close to final. Paramaker - Core systems working: Almost all features are there but still lacking the majority of the content such as clothing items, hairstyles, babies and pets.Here’s a summary of the current state of each part of the game, as you can see in more details on the roadmap shared at the beginning of this post.


However, we wanted people to get a closer look at the development planning for Paralives and to better understand all the work needed to make a life simulation game.
PARALIVES ESTIMATED RELEASE DATE FULL
The roadmap is divided into modules like the Paramaker, Build Mode, Live Mode and features are grouped by state: Done, In Progress, Before the Early Access Release, During the Early Access and Under Consideration (After the Full Release).Īs you know, we already have a development page on our website and frequent Patreon posts with development updates. Some elements can be opened for more details. The roadmap lists all features that we have developed so far and the features that are yet to come. ⚠️ Please read the whole Patreon post for all the details regarding these two news! We do not have a release date estimate to share yet but we can now confirm that the game will first release in Early Access. 📢 You will notice on the roadmap that Paralives will first launch in Early Access.📢 We are sharing a big project roadmap, giving you an exclusive look at our internal planning of every major feature to include in the game before its release.Alex here today to share two very very exciting news:
